Cart Summary
AmpHub
The ultimate collection of amplifiers, pedals and cabinets.
AmpHub is an all-encompassing electric guitar suite in software format, featuring an ever-expanding set of stomp-box, amplifier, cabinet, microphone, and effect models, covering every possible guitar player's needs for any genre.
ControlHub
The mixing plugin designed to do it all.
ControlHub is an all-in-one mixing plugin that lets you load, customize, and save complete signal chains in seconds. Whether you're using pro-built chains from world-class mixers or capturing your own gear, ControlHub gives you the freedom to instantly recall your signature sound in any session without jumping between multiple plugins.
ToneHub
Thousands of signature tones from the biggest names in the industry.
ToneHub is the go-to plugin for guitarists and bassists, offering instant access to a massive collection of world-class tones created by top producers and artists. Whether you're in the studio or practicing at home, ToneHub delivers meticulously emulated amp and effects setups from the pros.
Downloads
Get the latest updates and resources.
Access the latest versions of our software, manuals, and additional resources. Keep your STL Tones products up to date with our regularly updated downloads.
Cloud Capture
Create, train and publish ToneHub captures in the cloud. Play the Tracer Tone through your gear, upload the recorded files, then edit, A/B test and publish your captures directly to ToneHub. Cloud training is free for ToneHub All Access users.
Create a Capture
Choose a capture method
Get the Tracer Tone
Record it through your rig and upload the files
My Captures
Training happens in the cloud, so you can close this page at any time. Your captures will keep training and be ready when you return.
My Public Captures
Frequently asked questions.
What is Cloud Capture?
Cloud Capture makes a digital model of your own gear. You play our reference signal through your rig, record the result, and upload it here. A few minutes later you have a capture that plays in ToneHub and sounds like the thing you recorded.
There is nothing to install and nothing to configure. The training happens on our machines, not yours.
What do I need to make a capture?
Whatever you already record with, plus the gear you want to capture.
- An audio interface with a line output and an input
- A DAW, or anything that can play a WAV and record one
- The rig you want to capture
- A reamp box if you are sending the signal to a real amp
No special hardware, and no subscription to anything beyond ToneHub itself.
How do I record it?
Three ways, and the page has full instructions for each. Pick whichever suits what you already have.
Tracer Tone
The standard method, and the one that gives the most versatile capture, because it
covers the full range of what your gear does rather than only what you happened to
play. Download the Tracer Tone, send it out through your rig and record what comes
back in one pass, then upload that recording.
Dry + Wet Pair
For when you already have a dry DI and the same performance recorded through your
gear. Reamp that exact file, line the two up so they start together, and upload both.
They have to be the same take, not two performances of the same part.
Live
No files and no DAW. The page listens to your dry playing and your processed sound at
the same time and makes the capture from both. You need an interface running at 48 kHz
with the two signals on separate inputs. Set your levels, play for a couple of
minutes, and it trains from that.
Whichever you use, export as 24-bit, 48 kHz, mono, keep the levels healthy without clipping, and switch off any noise gate.
What can I capture?
- Amp and cab together, through a microphone
- A full rig, pedals included
- An amp on its own, through a load box
- A stomp box into an amp
- A stomp box on its own
Anything that responds to how hard you play is worth capturing. Distortion, overdrive, fuzz, compression and EQ all come through.
What will not capture properly?
Anything that changes over time rather than responding to your playing. Switch these off before you record:
- Delay and reverb
- Chorus, phaser, flanger and tremolo
- Noise gates
The gate is the one that catches most people out. It removes the quiet playing, and the quiet playing is what teaches the capture how your gear behaves when you back off.
How long does it take?
Usually two to six minutes. Your capture tells you how long it has left while it runs.
You do not have to sit and watch it. Close the page, shut the laptop, come back tomorrow. It carries on without you and will be waiting when you return.
How many captures can I make?
Upload up to ten files at a time and they all train as separate captures. Ten can be training at once, and fifty a day.
There is no charge per capture. It is included with your subscription.
What does the match percentage mean?
How closely the capture matches the recording you gave it. Higher is closer.
Use the Compare player alongside it. The number is a measurement, and your ears are the better judge of whether a capture has caught what you wanted.
My capture did not come out well. What went wrong?
Nearly always something specific in the recording, and nearly always fixable. In order of how often it turns out to be the cause:
- A noise gate left on somewhere in the chain
- A delay, reverb or modulation effect left on
- The recording clipping, or being far too quiet
- The start of the file being trimmed
Fix whichever applies and record it again. The upload will warn you about most of these before you spend any time training.
What do I get at the end?
A capture file that loads into ToneHub. Download it and import it, or publish it straight to your ToneHub library and it appears on every machine you are signed into.
You can also share it publicly through Discover, where other players can find and use it.
Can I use my captures anywhere else?
Captures are made for ToneHub and play there. They will not load in other plugins.
Who can hear my captures?
Nobody, until you decide otherwise. A capture stays private to your account unless you publish it.
When you do publish, you choose whether it goes to your own library, which only you see, or out to Discover for everyone.
Can I earn from my captures?
Yes. Set up an STL Artists profile in the plugin and the captures you publish can earn royalties as people use them.
Something has gone wrong. Can you help?
Yes. Get in touch through our contact form with the name of the capture and the email on your account, and we can look at what happened to it.